CallBack Function to FadeOut Action in cocos2dx
		How to CallBack Function when fadeout animation action done.
		In cocos2dx use CC_CALL_BACK fuction to use callback.
		
		In this Example use callback when fade out is done.
		To fade out use FadeOut class.
		Let's see the example.
		
// button cocos2d::ui::Button* button // 1.fade out animation auto action = FadeOut::create(1); // 2.call ToucNumberScene class fuction auto fadeOutCallBack = CallFuncN::create(CC_CALLBACK_1(TouchNumberScene::setNewNumberButton, this,button)); // 3.use Sequence class auto seq = Sequence::create(action, fadeOutCallBack, nullptr); // 4.finaly run fadeout action button->runAction(seq);
Let's see setNewNumberButton function in TouchNumberClass.
void TouchNumberScene::setNewNumberButton(Node* pSender,ui::Button* button){
	// ...
}
		
		
		in the function needs arg Node*
		and I want to use Ui Button.
		so set arg 2 ui::Button*
		Ofcouse We can use this button to cast Node* pSender.
		In this case I put arg2 to button.